Wednesday, October 20, 2010

Chapter 1 Our Digital Planet

CREATING COMMUNITIES ON THE LIVING WEB
-Myspace creates an online community experience for young planet
-Flicker creates a commuinity for ppl to share their pics

 
LIVING IN A NON-DIGITAL WORLD
- comps are commodities now a days
-comps and their applications are involoved in our daily life

 
COMPUTERS IN PERSPECTIVE
- every comp follows the basic plan of Charles Babbage and Lady Lovelace
-Comps are tools
     - can compute your taxes or deploy a missile
-all comps take info called input and give out info called output
- comps versatility is bulit upon its:
     1. hardeware (physical parts)
      2. software the instructionsthat tells hardware how to transform the input data into the neccassary output

 
- the 1st comp was creaed by Konrad Zuse in 1939
- at about the same time the British gov't was assembling a top-secret team of mathematicians and engineers to crack Nazi military codes.
*-  1943: the team led by Alan Turnig and other completed Colossus considered by many to be the 1at electronic digital comp
- 1939: in Iowa State U John Atansoff (proffessor) developed what could have been the 1st electronic digital comp the Atansoff - Berry comp (ABC)
- 1944: thanx to a $1 million frant from IBM. harvard proffessor Howard Aiken developed the Mark 1.
- John Mauchly and J Presper Eckert helped the US effort in the WW2 by constructing a machine to calc trajectory tables for a new gund
         - ENIAC ( electronic Numerical Integrator and Comp)
- After the war Mauchly and Eckeryt started a private company called Sperry and created UNIVACI the 1st general-purpose commercial comp.

 
Vacuum tubes: were used in early comps
Transistors: replaced vacuum tubes in 1956
- mid 1960s: transistors were replaced by integrated circuits

 
Integrated circuits brought:
  • increased rehability
  • smaller size
  • higher speed
  • higher efficiency
  • lower cost
-1971: the 1st microprocessor was invented by Intel engineers
personal comp revolution: began in 1970
  • Apple
  • Commodore
  • Tandy
A BRIEF TAXIMONY:
- desktop comps havent completely replaced big comps which have also evolvoed
- embedded comps
- special purpose comp: dedicated comps that perform specific tasks
  • controlling the temp and humidity
  • monitoring your heart rate
  • monitoring your house security system
- firmware: the program is etched on silicon so it cannot be altered.
PERSONAL COMPS
- PCs serve a single user at a time
      -Common applications include:
  • word processing
  • gaming
  • media
  • etc.
workstations: high- end desktop comps w/ massive computing power used for high-end interactive applications.
portable comps: machines that are not tied to desktops
  • notebooks
  • handheld comps (PDAs)
Servers: comps designed to provide softwares and other resources to other comp over a network

 
MAINFRAMES AND SUPER COMPS
Mainframes:
  • used by large organizations such as banks and airlines, for big computing jobs
  • communicate w/ mainframe through terminals
  • multiple communications at 1 time through process of timesharing
Supercomps:
  • For power users who need access to fastest and most powerful comps made
THE INTERNET REVOLUTION
THE EMERGENCE OF NETWORKS
  • connected devices together
  • 1960s: internet developed w/ backing of the U.S gov't
- the internet explosion has over a billion ppl w/ internet access by the end of 2005
Electronic mail: e-mail software
World Wide Web: led the internet;s transformation from a text-only into multimedia w/ pics, animation, sounds, video...
Web Browsers: programs that serve as navigable windows into the web when in effect
Hypertext Links: tie togehter millions of Web pgs created by diverse authors
-the internet supports varied activites
       -ebay
       - real-time: multiplayer games
- in the history of our society we have had:
     - an agricultural age
     - an industrial age

we need to know how to write a code for
you need a link that will send you to a web  pg or a link source
<xxx>
I - italic
U - underline
B - bold

<I> <U> <B> to make sure code is right make a link between them

Explanation Clarifying Technology
-comp literacy is already improving our day-to-day lives & careers

Applications: Comps in action
- apps enable you to use a comp for specific purposes

Implications: Social and Ethical Issues
  • the threat to personal privacy posed by large databases and comp networkd
  • the hazards of high-tech crime & the difficult of keeping data secure
  • the difficutly of defing & protecting intellectual property in an all-digital age.
if u look at the address bar you can tell if something is secure

  • -The threat of automation & the dehumanization of work
  • -The abuse of info. as a tool of political & economic power
  • -The emergence of bio-digital tech.
  • -The dangers of dependance on complex tech.
biodigital: using tech for science
Examples:
  1.  organizing data
  2. someone lost a limb- they repair it with tech
  3. microchipping animals
  4. robots are taking human jobs and helping humans
Summary:
comps have evovled at an incredible pace since Charless Babbage's plan for an Analytical Engine.
Comps today come in all shapes & sizes w/ specific types being well-suited for particular jobs.
connecting to a network enhances the value & power of a comp
  • Internet
  • WWW
  • E-mail

                               

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